![]() In Inkscape, use Ctrl-Shift-L to show you the layer list. You can use the command-line utility mkhexgrid to create your own.įor the particular map I wanted to do, I used the following mkhexgrid specfile: output=svg.You can delete the layers Hex Centerdots and Hex Fill by switching to the layers dialog using Ctrl-Shift-L, selecting the layer to be deleted, and using the minus button. Then choose Extensions → Boardgames → Generate Hex Map… from the menu. Find your extensions directory and copy both hexmap.inx and hexmap.py into it. Use the Inkscape Hex Map Extension by Pelle Nilsson.You can use online services like Incompetech to generate a hex PDF.You could use Text Mapper to create a map based on Greg’s approach and then edit it using Inkscape. This tutorial was also crossposted to the Art Tutorials Wiki and crossposted to the Cartographers’ Guild.įor a different approach, check out Greg MacKenzie’s approach using icons and colors. Expand it as your players explore new areas, not for the sake of “completing” a map. I think it is essential to _keep your initial map small_. The benefit of this approach is this: As you keep playing in your campaign, you can extend the map piece by piece, adding elements as the players travel. This will usually take you longer than a quick sketch that you can scan and post-process quickly. ![]() This page explains how to create an old school hex map using Inkscape. ![]()
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